//===========================================================================//
// Copyright (C) Microsoft Corporation. All rights reserved.                 //
//===========================================================================//
//------------------------------------------------------------------------------------------------------
//
// Contains version stamp information for GAME.
//
// Updated whenever the global build is called.
//
//------------------------------------------------------------------------------------------------------

#ifndef VERSION_H
#define VERSION_H
//------------------------------------------------------------------------------------------------------
char versionStamp[1024] = "00.05.10.2712";

//------------------------------------------------------------------------------------------------------
#endif
